


At first, Agent to Engineer ratio is still favorable to Agents. Engineer frequency scaled up, replacing the Grunts. Only one Grunt in comparision to the four Agents (and the sole A.T.P.

Stats enhance your combat, whilst skills increase your efficiency with certain weapons. When you level up, you are given 3 skill points and 3 stat points to spend. There is no limit to what wave can be reached. You will also lose the weapon you were carrying, but you will retain your armor and secondary weapon (if you have one). If you die during a wave, the next time you enter the arena you will start over at Wave 1. Using this cash you can purchase weapons, gear, and hire squadmates. Players can also hire squadmates to fight alongside them in the arena.Įach time you complete a wave (or die) you will earn a set amount of cash and experience based on your performance. Stats, weapons, and equipment can be upgraded and bought as you level up your character in the Gear Shop. The Arena Combat Mode is a game mode where you play as Subject 1v02P_6, your own unique, customizable character and play through the Nexus Training Program.
